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NPC Generator

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Advanced [show]


Uthemar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bald on top and has large chestnut tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Shy, Lazy. Bonds: Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Uthemar Ilphelkiir, Male Elf Expert 12
Medium (5'0") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 10 (+0)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon, Draconic, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Merihim Fright, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Insane, Fearful. Bonds: Nature. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Merihim Fright, Male Tiefling Druid 2
Medium (6'3") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 90 gp.


Social Check DCs


Randal Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Randal Gracey, Male Human Expert 6
Medium (5'9") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 700 gp. White opal (400 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Mormo Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. He has gleaming, smiling red eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Mormo studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Mormo Prudence, Male Tiefling Warrior 5
Medium (6'10") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has styled his chestnut hair well, parting it to the right. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gerard was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and money/treasure

Flaws: Shy, Insane. Bonds: Rich, Job, Family. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Gerard Hanali, Male Half-Elf Sorcerer 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 200 gp. Alexandrite (300 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs

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