Galinndan Nailo, Male Elf [Permalink]
Personal [hide]
Description: An older man who is wearing a long, green, dusty cloak, he is not a threatening figure. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Galinndan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: His mother raised him in a mountain cabin. His first spouse was a Cook, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable, Professionalism. Bonds: Nature, Family. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Jasper (60 gp). 1 Medium magic item.
Khrosh Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Barber does. He is portly but not overly obese. He has silver hair. His green unseeing eyes seem to look past you.
Personality: Khrosh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Barber and found it very stressful. He became a Barber soon after.
Motivation: To be a Baker again; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Disease, Antagonistic. Bonds: Job, Criminal record. Occupation: Barber
Voice: Stutters
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Red-brown spinel (120 gp). Rhodochrosite (11 gp). Zircon (20 gp). Violet garnet (700 gp).
Merihim Knack, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a long, green cloak. His hair, while still mostly black, has prominent grey streaks. His black unseeing eyes seem to look past you.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Merihim is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC.
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Nature, Poor, Mentor. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 100 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Abyssal
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
Possessions: 7000 gp. Smoky quartz (80 gp). Pink pearl (140 gp). Star rose quartz (80 gp). Tourmaline (140 gp). Black star sapphire (1500 gp). Black pearl (1600 gp). Moss agate (9 gp). Zircon (80 gp). Obsidian (9 gp). Obsidian (9 gp). Black pearl (1600 gp). Jasper (80 gp). Golden yellow topaz (1600 gp). Freshwater pearl (9 gp). Jade (140 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Onyx (80 gp). Deep blue spinel (1600 gp). Rose (80 gp). Golden yellow topaz (1600 gp). Moonstone (80 gp). Zircon (80 gp). Red garnet (140 gp). Golden yellow topaz (1600 gp). Onyx (80 gp). Red-brown spinel (140 gp). Rock crystal (80 gp).
Arjhan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His green crest has been sun bleached extensively. His red eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.
History: Born in the south to a Roofer, Arjhan learned a great deal about his father's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He struck the Roofer job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Impeccable, Gifted. Bonds: Adventurer, Job, Family. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Lapis lazuli (13 gp). Alexandrite (1100 gp). Hematite (13 gp).
Astar Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His brown hair is braided into rings. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Jeweler profession.
History: Astar lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to reunite with his absent father
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Enemies. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1600 gp. Golden yellow topaz (800 gp). Star ruby (800 gp). 1 Minor magic item.
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