Rurik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'0", this man prefers to wear tan clothing when he does not wear armor. His head has been shaved. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Gifted from a young age, Rurik studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has dedicated himself to building a better kind of golem.
Motivation: He feels threatened by others; and he has passion for adventuring and risk
Ideals: Justice, Gifted. Flaws: Ugly, Insane, Fearful. Bonds: Adventurer. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Nordak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Nordak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north to a Tailor, Nordak learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Tailor soon after.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate. Bonds: Rich, Attractive, Military, Job. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anselm Tinley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His top hat is riddled with cuts and holes. His eyes are a pleasant hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Jeweler, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant, Job. Occupation: Bowyer
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Trey Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is physically well-built. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many goblins want him driven away; and to be a engraver again
Bonds: Attractive, Military, Rich, Job, Enemies. Occupation: Bookbinder
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Peridot (30 gp). Violet garnet (900 gp). Golden pearl (110 gp). Jade (110 gp).
Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears bulky red painted plate armor. His top hat is riddled with cuts and holes. He has brown eyes.
Personality: Eccentric and domineering, Fibblestib will drive conversation. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Extrovert, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 40 pp. Red-brown spinel (130 gp). Eye agate (9 gp). Sardonyx (80 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
