Oppleby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He usually wears his brown robe and has his scimitar always slung over his shoulder. His golden hair is singed and shortened. He has gray eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Oppleby grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and he's looking for his big break
Flaws: Ugly, Insomniac, Impulsive. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 500 gp.
Zâthra Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'8" western man, he wears a faded coat and loose pants complete with deerstalker hat. His tied-back hair is white. He is baby faced.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Disciplined, Justice, Gifted. Bonds: Nature, Job. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
Possessions: Alexandrite (1600 gp).
Pushkrimp Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a whip. His white hair is long and unkept. His blue eyes peer out from beneath his wide-brimmed pastel hat.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pushkrimp took refuge in the ruined castle and found the beat up whip and armor he uses now. Recently the stress of being a Marshal has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Flaws: Ugly, Impulsive, Insomniac. Bonds: Rich, Job, Nature. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
Possessions: 1100 gp. Amber (70 gp). Rose (20 gp). Red spinel (70 gp). Black pearl (300 gp). 1 Minor magic item.
Dreali Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is renowned for his bright grey suits and hats. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born in the west to a Navigator, Dreali learned a great deal about his mother's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he has a crush on the local bounty hunter
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Has a crush, Job, Enemies. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 190 gp.
Bilbron Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears violet cloth garments or leather armor. He sports a long golden beard, and similarly colored long hair. His blue eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He takes great joy in being the best Map Maker in town.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Map Maker.
Motivation: He is unsatisfied with his job.
Bonds: Has a crush, Job, Military. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 70 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Sard (60 gp). Chalcedony (60 gp). Red spinel (140 gp). Jacinth (8000 gp). Chrysoberyl (140 gp). Jade (140 gp). Banded agate (16 gp). Peridot (60 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Peridot (60 gp). Red garnet (140 gp). Moss agate (16 gp). Hematite (16 gp). 1 Minor magic item.
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