Ulfgar Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His hair is silver and curly. His eyes are likewise violet.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: When he was but 8 years old his parents immigrated from the south. He worked as a nervous Detective and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: He's looking for his big break; and wants to open a new tavern
Ideals: Impeccable. Flaws: Racist. Bonds: Immigrant, Job, Adventurer. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp. 1 Masterwork Musical instrument.
Ahrim Pain, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a blue shirt with thin green vertical stripes and blue pants. He wears a small hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small island village. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: To reunite with his absent mother; and to prove his worth to the world
Flaws: Impulsive, Addict. Bonds: Attractive, Family, Nature. Occupation: Laborer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
Possessions: 900 pp. Hematite (9 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Amethyst (130 gp). Red garnet (130 gp). Rose (70 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (9 gp). Lapis lazuli (9 gp). Amethyst (130 gp). 1 Medium magic item.
Fonkin Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has a large black mantle and cape that has been intricately interwoven into his grey robe. He has moderate length brown hair. He has blue eyes and a black hat with a grey feather.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Servant, his mother struggled to pay the bills. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels threatened by others
Flaws: Fearful, Greedy. Bonds: Religious, Poor, Immigrant. Occupation: Merchant
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Alexandrite (800 gp).
Alexandre Wellington, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He likes to wear black tank tops with grey pants, and his gloved hand is found clutching a spear. His brown hair is singed and shortened. His green eyes dart from person to person.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Nature. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100000 cp. 1 Minor magic item. 1 Minor magic item.
Erias Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'5" and is dressed in a clean tan cloak covering his clean studded leather. His brown hair is knotted and matted. His eyes are blue and catlike.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: Erias was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away
Ideals: Joker, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 19 (+4) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2600 sp. Amber (40 gp). Lapis lazuli (14 gp). Red spinel (40 gp).
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