Direcris Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, white, dusty cloak. His crest is cut close to his head. His fierce red eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Roofer for hire.
Motivation: He's in love; and balancing his hectic life and new roofer responsibilities is difficult
Ideals: Disciplined. Bonds: Attractive, Adventurer, Military, Job, Has a crush. Occupation: Roofer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Backpack.
Henry Marston, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His skin is fair and his fingers are delicate and long. He has wavy brown hair. His fierce violet eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has all his life been fascinated with dancing.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 3200 gp. A small bag of saffron. (40 gp). Brass mug with jade inlays (500 gp). Gold cup set with emeralds (3000 gp). Silver comb with moonstones (800 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item. 1 Minor magic item.
Shamash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long black crest is drawn into a two foot long braid. His gold eyes dart from person to person.
Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Shamash was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Philantrophist, Opinionated. Bonds: Attractive, Family. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 20000 cp. Brown-green garnet (160 gp). Star rose quartz (20 gp). Black pearl (1300 gp). Peridot (20 gp).
Zepar Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is red and curly. He has a dull look in his white eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can't help but pocket interesting objects he comes across
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Masseuse.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Bonds: Poor, Criminal record, Nature, Job. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 65 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
Possessions: 170 pp. Blue quartz (7 gp). Zircon (70 gp). Banded agate (7 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nadarr Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear red tank tops with black pants. His scarlet crest is braided into rings. He has a dull look in his gold eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Nadarr was raised in a hard working conservative environment. A freak accident while working with his Architect father left him crippled. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Disease. Bonds: Job, Nature, Immigrant. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 4000 sp. Black pearl (300 gp). Aquamarine (300 gp). Brown-green garnet (150 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!