Nelkin Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man dresses like a well dressed Server does. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Server.
Motivation: Wants to raise his children well; and expand his business
Bonds: Job, Attractive, Family, Military, Nature. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp. 1 Minor magic item.
Taklinn Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Disease, Insane. Bonds: Adventurer, Military. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Arannis Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His silver hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Tanner. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a wizard, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Painter, but he was a colossal failure. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Slave, Job, Mentor. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 4000 gp. Aquamarine (1200 gp). White pearl (50 gp). Black pearl (1200 gp). Red spinel (50 gp). Blue star sapphire (1200 gp). Eye agate (15 gp). Deep green spinel (50 gp). Chrysoprase (70 gp). Blue quartz (15 gp). Star rose quartz (70 gp). Iolite (70 gp). Iolite (70 gp). Aquamarine (1200 gp). Sard (70 gp). Deep blue spinel (1200 gp). White pearl (50 gp). Black pearl (1200 gp). Chalcedony (70 gp). Star rose quartz (70 gp).
Whurbin Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Dwarven culture. He has all his life been fascinated with singing.
History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has been a successful dealer in antiques buying low and selling high.
Motivation: Dwarven compassion.
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
Naal Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Baker. His hair is chestnut and curly. He has a dull look in his violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Baker for hire.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Baker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
