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NPC Generator

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Advanced [show]


Borun High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a pastel shirt with thin yellow vertical stripes and white pants. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Borun lived on a farm with his mother, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Job, Family. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Borun High-hill, Male Halfling Warlock 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 4000 cp.


Social Check DCs


Gruk Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black shirt with thin blue vertical stripes and brown pants. He has wavy blonde hair. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.

History: Born in the west to a Soapmaker, Gruk learned a great deal about his mother's area of expertise. His childhood dream was to be a Fortune-teller, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gruk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He's attracted to the PC; and he has a crush on the local fortune-teller

Flaws: Hedonist. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Gruk Huckabee, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)9 (-1) 12 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a glaive on his belt. He is portly but not overly obese. His black fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Sun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Mentor. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Sun Plume, Male Tabaxi Druid 10
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 18 (+4)17 (+3)
Skills Religion +5, Survival +8
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16644332000

Possessions: 13000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Weston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Sailor does. His auburn hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Job, Attractive. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Weston, Male Human Barbarian 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Damien Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His hair is golden, silky, and of moderate length. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Damien liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Poor, Attractive, Mentor, Nature. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Damien Brightmoon, Male Halfling Commoner 13
Small (2'11") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 51 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +7, History +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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