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Advanced [show]


Ogbur Davenport, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His white hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: Ogbur hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He enjoys reading and quiet.

History: Ogbur was born the youngest of three triplets. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: He wants to get laid; and an old rival family wants him found

Ideals: Artistic, Logical. Bonds: Family, Job, Has a crush. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Ogbur Davenport, Male Half-Orc Monk 3
Medium (5'11") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnome, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Jade (80 gp). Amber (80 gp).


Social Check DCs


Caeldrim Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Miner uniform. He has wavy blonde hair. His eyes are likewise green.

Personality: Caeldrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Caeldrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Impeccable. Flaws: Hedonist, PTSD. Bonds: Job, Adventurer. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Caeldrim Amakiir, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Aelar Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Aelar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. Being a Bellfounder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Extrovert, Logical. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Aelar Crane, Male Half-Elf Wizard 4
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)8 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 1 Minor magic item.


Social Check DCs


Charles Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Sailor does. His moppish brown hair is in a traditional bowl cut. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Mayor, his mother struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Logical. Bonds: Job, Poor, In love. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Charles Moreno, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Ernest Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears black cloth garments or leather armor. He has a very tight haircut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Ernest Garfield, Male Human Druid 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Breastplate.


Social Check DCs

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