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Advanced [show]


Oppleby Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Philantrophist. Bonds: Poor, Attractive. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Oppleby Pilwicken, Male Gnome Monk 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 18 (+4)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (80 gp). Zircon (80 gp).


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gray fur is heavily combed to the right. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Pelt was born in the south. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pelt In the Morning, Male Tabaxi Wizard 14
Medium (5'1") Tabaxi, Neutral Evil (CR 14)
Armor Class 10
Hit Points 73 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 10 (+0)10 (+0)
Skills Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 2000 gp. Golden yellow topaz (1400 gp). Jade (140 gp). Sardonyx (30 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Freshwater pearl (9 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). Eye agate (9 gp). Aquamarine (1400 gp). Banded agate (9 gp). Hematite (9 gp). Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.


Social Check DCs


Brottor Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear black clothing when he does not wear armor. He sports a long auburn beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: Brottor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Brottor grew up listening to his father's many stories. Brottor abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying brother.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Flaws: Forgetful. Bonds: Adventurer, Family. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Brottor Broodfist, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. 1 Magnifying glass.


Social Check DCs


Traubon Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He keeps his red hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of northern immigrants he idolized his mother. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Apothecary

Voice: Australian accent

Attributes [hide]

Traubon Hammerstone, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnoll, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 240 gp.


Social Check DCs


Nirgel Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his kukri always slung over his shoulder. He keeps his black hair in a flapper bob. He has gleaming, smiling red eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic. Flaws: Depressed. Bonds: Adventurer, Military, Attractive. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Nirgel Justice, Male Tiefling Expert 5
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 11 (+0)19 (+4)
Skills Perception +3, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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