Gerald Paxton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a faded coat and loose pants complete with feathered hat, marred by sweets. He has dyed his greying white hair a little too much giving a sharp white color. His fierce amber eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Fearful, Racist. Bonds: Military. Occupation: Tanner
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. Red-brown spinel (90 gp).
Henry Tinley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'6" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair, while still mostly red, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.
History: He was born into a rich family. His childhood dream was to be a Healer, but he was a colossal failure. He has worked as a Miner like his father before him.
Motivation: He is unsatisfied with his job; and to share knowledge with the world
Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Job. Occupation: Miner
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp. Deep green spinel (160 gp).
Modean Agony, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair is dark red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Modean is combative with any and all who dare try his patience in the slightest.
History: Modean was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Through the years after Modean was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Modean's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Architect
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Iolite (80 gp). Amethyst (50 gp). Amethyst (50 gp). Golden yellow topaz (1300 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baradad Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long blue crest kept up in a rat tail. His ears are large.
Personality: He is extraordinarily eccentric. He is a very good compulsive liar and kleptomaniac.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Performer, but he was a colossal failure. He left for the west, certain he would find work there.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 19)
Armor Class 11
Hit Points 109 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 20 (+5) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +9 / 5d8+3, Ranged +7 / 5d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 10000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (7000 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (40 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (7000 gp). 1 Major magic item.
Kerkad Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His silver crest is long and unkept. His gold eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Masseuse but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Joker, Pacifist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Masseuse
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp. Star rose quartz (60 gp).
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