Cockaby Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His chestnut hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Immigrant, In love. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp.
Shivering Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. His brown fur is greasy and uncared for. His fierce green eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Shivering hails from a village terrorized by giants. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Ugly, Racist. Bonds: In love, Job, Enemies. Occupation: Cook
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Bidreked Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brass crest is knotted and matted. His gold eyes are passionate and lively.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Bonds: Guardian, Religious, In love, Family. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1800 gp. Hematite (9 gp). Blue star sapphire (1200 gp). Azurite (9 gp). Eye agate (9 gp). Blue sapphire (1200 gp). Zircon (20 gp). Red spinel (90 gp). Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Senteq Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Architect does. His hair, while still mostly silver, has prominent grey streaks. He has green eyes and a brown hat with a tan feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and money/treasure
Bonds: Job, Nature, Adventurer, Military, Rich. Occupation: Architect
Voice: Squeaky
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 66 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp.
Anselm Read, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His white hair is lengthy and is close to two feet long. His ears are large.
Personality: He is overprotective of those who hire his services. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. Anselm was born on a far eastern island where he grew up under the tutelage of his father, an expert Weaver. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Military. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 800 sp. 1 Bullseye lantern.
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