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Advanced [show]


Bucklal Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man wears white trousers with black and white striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized ruby on his right hand. His golden hair is smooth and relatively long. His green eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by drow. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He doesn't get along with people that don't share his tastes; and revenge

Ideals: Impeccable. Flaws: Lazy. Bonds: Rich, Religious, Enemies. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Bucklal Goodbarrel, Male Halfling Warlock 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)19 (+4) 11 (+0)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143220000000

Possessions: 22000 sp. 1 Masterwork Common Melee.


Social Check DCs


Sindri Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. In his 17th year, his parents were killed by a orcs raid, leaving Sindri alone in the world. After a stint in an orphanage, he was adopted. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Military, Enemies. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Sindri Nackle, Male Gnome Commoner 2
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Merihim Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting blue shirt and pants. His white hair is lengthy and is close to two feet long. His eyes are a pleasant silver.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Merihim was born on a far western desert where he grew up under the tutelage of his father, an expert Unemployed. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Merihim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Immigrant. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Merihim Hope, Male Tiefling Ranger 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 18 (+4)16 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 14
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 200 gp. Pink pearl (120 gp). Star rose quartz (50 gp). Rose (50 gp).


Social Check DCs


Darrak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright black hair and a scraggly beard. His eyes are green and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As long as the job gets done he does not care how it got done.

History: Born in the north to a Seamstress, Darrak learned a great deal about his father's area of expertise. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Seamstress like his father before him.

Motivation: He is content; and sabotage a competitor

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Darrak Brawnanvil, Male Dwarf Monk 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Nithther Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered crossbow and tarnished hand crossbow as well. His white crest is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Poor, Attractive, Nature. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Nithther Kimbatuul, Male Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Tiger eye turquoise (14 gp). Azurite (14 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs

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