Ethereal Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and grey handkerchief worn on his left side, and he perpetually has his shortbow ready. His black fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He likes to make people angry or surprised. He enjoys reading and quiet.
History: Ethereal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Tabaxi people; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Fighting, Logical. Flaws: Antagonistic, Racist. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Abyssal, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Tourmaline (40 gp). Red spinel (40 gp). Eye agate (6 gp).
Lucan Nailo, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears skinny pants and wears a blue and red robe with the hood down. His whole body is exceptionally muscular. With a patchy red beard and wild red hair. His green eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Joker. Flaws: PTSD. Bonds: Immigrant, Religious, Poor. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Aquan, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +6
Possessions: 300 gp. Silver comb with moonstones (500 gp).
Vondal Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Shipwright in town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Job, Criminal record. Occupation: Shipwright
Voice: Spanish accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Carrie Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with black highlights, and long grey pants that bunch up around his shoes. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His long silver hair is drawn into a two foot long braid. His eyes are gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Flaws: Antagonistic, PTSD. Bonds: Mentor, Military. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Brass mug with jade inlays (400 gp). An abacus with copper, silver and gold markers (130 gp). Large well-done wool tapestry (400 gp).
Shedinn Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is silver and very short. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Fighting. Bonds: Poor, Attractive, Military. Occupation: Engraver
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 6000 sp. Star rose quartz (70 gp).
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