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NPC Generator

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Advanced [show]


Therai Dare, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His dark red hair is matted, messy, and big. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the east, but his parents moved at a very young age to the west. Therai was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Therai decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Family, Immigrant. Occupation: Jeweler

Voice: Scratchy, weak

Attributes [hide]

Therai Dare, Male Tiefling Barbarian 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 10 (+0)17 (+3)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Salasar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue tunic with pastel highlights, and long red pants that bunch up around his shoes. He wears a colorful flower in his gold crest. His red eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Salasar was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's attracted to the PC; and to settle down with his crush

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Nature, Has a crush. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Salasar Bhenkumbyrznaax, Male Dragonborn Commoner 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Left-Handed Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue painted combat armor at almost all times. His black fur has been sun bleached extensively. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Left-Handed Buttons, Male Tabaxi Cleric 8
Medium (5'6") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. Deep blue spinel (1500 gp).


Social Check DCs


Dûsh Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Dûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Hedonist. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Dûsh Ainsworth, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Azurite (7 gp).


Social Check DCs


Mreksh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His feathered hat is riddled with cuts and holes. His eyes are red and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. Mreksh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Mreksh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mreksh's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mreksh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Mreksh Lhamboldennish, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. Golden pearl (80 gp). Hematite (9 gp). Hematite (9 gp). Sardonyx (30 gp). Aquamarine (400 gp). Sard (30 gp).


Social Check DCs

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