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Advanced [show]


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is still thick. His fierce brown eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Poor, Religious, Slave. Occupation: Fisher

Voice: Strong lisp

Attributes [hide]

Elaim Gorunn, Male Dwarf Wizard 3
Medium (3'11") Dwarf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp.


Social Check DCs


Great Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man wears rags and sports a simple walking cane. His black fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family Great was born on a far southern forest where he grew up under the tutelage of his father, an expert Carter. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Fighting. Bonds: Poor, Family, Criminal record, Immigrant. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Great Of Wine, Male Tabaxi Bard 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 2000 cp.


Social Check DCs


Delebean Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying white hair a little too much giving a sharp white color. His skin is flawless and his gray eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Delebean embodies much of what other species detest in the Gnomes. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was granted druidic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Delebean Miggledy, Male Gnome Barbarian 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 17 (+3)17 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp.


Social Check DCs


Gilthur Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his greataxe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. His black hair is lengthy. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Rich. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Gilthur Fireforge, Male Dwarf Barbarian 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 14
Hit Points 99 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills History +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic, Auran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 11000 sp. Chalcedony (70 gp).


Social Check DCs


Az-Adar Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies, Poor. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Az-Adar Allerton, Male Half-Orc Bard 10
Medium (5'11") Half-Orc, Neutral Evil (CR 10)
Armor Class 9
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 210 pp. Red-brown spinel (150 gp). Deep blue spinel (400 gp). Tiger eye turquoise (8 gp). Amethyst (150 gp). Chrysoberyl (150 gp). Golden yellow topaz (400 gp). Amber (150 gp). Sard (60 gp).


Social Check DCs

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