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Advanced [show]


Jocelyn Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was always a brilliant, if unscrupulous mind. When Jocelyn reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Ugly, Impulsive, Insane. Bonds: Military. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Berevan, Male Half-Elf Barbarian 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs


Charles Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair has been sun bleached extensively. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Charles's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Hayley, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Qualen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his left hand. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Carpenter, who enjoyed hunting, Qualen was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Qualen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Qualen. Since then, he has sought to make the best of life.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Attractive, In love, Criminal record, Nature, Job. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Qualen Fiddlefen, Male Gnome Expert 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ribbles Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely tan suit with black socks and a vest with buckled shoes. He wears a small hat to hide his balding. He has green eyes and a tan hat with a black feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to be a priest again

Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Ribbles Bafflestone, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 80 pp.


Social Check DCs


Altho Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Knight. He is physically well-built. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise green.

Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Poor. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Altho Deephollow, Male Halfling Ranger 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 gp.


Social Check DCs

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