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NPC Generator

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Advanced [show]


Melech Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His red hair is drawn into a tight pony tail with a rose scrunchie. His gold eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the east, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Greedy. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Melech Harm, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Arcana +1, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Dimble Beren, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a robe, a symbol of his god around his neck, and a kukri on his belt. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Dimble is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Dimble Beren, Male Gnome Bard 3
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 8 (-1)17 (+3)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 sp. Iolite (80 gp). Banded agate (13 gp). Rhodochrosite (13 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Two Llamas Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with small hat. His fur is gray and curly. His eyes are a pleasant blue.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Two Llamas was raised in a hard working conservative environment. After coming to the age of reason, Two Llamas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Baker like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a navigator again

Ideals: Athletic, Opinionated, Gifted. Flaws: Addict. Bonds: Job. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Two Llamas Of Dragons, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 9 (-1)16 (+3)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. Lapis lazuli (15 gp). Rock crystal (50 gp). Coral (90 gp). Silver pearl (90 gp). Amethyst (90 gp). Blue quartz (15 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'10", this man tends to wear a tan poncho over his likewise colored trousers and shirt. He has styled his red hair well, parting it to the left. This amber eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Randal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. His first spouse was a Bowyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: He loathes his own lifestyle; and wants to raise his children well

Ideals: Professionalism. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Randal Blum, Male Half-Elf Monk 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gubrash Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is an epitome of beauty. He wears his red hair up in a very large beehive style do. His eyes are green and catlike.

Personality: Aggressive, abrasive, and angry, Gubrash embodies much of what other species detest in the Half-Orcs. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gubrash was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to raise his children well; and doesn't want to be a guard and was forced into it by his family

Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Gubrash Adley, Male Half-Orc Bard 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. Aquamarine (1400 gp). Iolite (30 gp).


Social Check DCs

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