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Advanced [show]


Druuk Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his red robe and has his nunchaku always slung over his shoulder. He is bald on top and has large white tufts of hair around his ears. His eyes are brown and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born on a small isolated farm. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Nature, Immigrant. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Druuk Sherwood, Male Half-Orc Cleric 6
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Obsidian (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mhurren Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has a long golden beard with little hanging trinkets. His violet eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic. Flaws: Fearful, Mundane, Racist. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Mhurren Beckwith, Male Half-Orc Ranger 9
Medium (5'3") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 gp. Rock crystal (70 gp). Smoky quartz (70 gp). Deep blue spinel (400 gp). Red spinel (160 gp). Smoky quartz (70 gp). Blue sapphire (700 gp). Emerald (700 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His blonde hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: Solomon wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Solomon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. Solomon was born on a far southern island where he grew up under the tutelage of his father, an expert Glassblower. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he has a crush on the local actor

Ideals: Disciplined. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Solomon Drover, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1000 sp. Chrysoberyl (160 gp). Sard (40 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair up in a very large beehive style do. His half smiles and brown eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and wants to raise his children well

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Dumph, Male Human Adept 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). A roughly beaten golden orb (140 gp).


Social Check DCs


Kellen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He sports a flattop hair cut. He has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: Kellen was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he would like to get married and retire

Flaws: Depressed. Bonds: Has a crush, Family, Adventurer, Debt. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Kellen Cobblelob, Male Gnome Expert 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs

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