Senteq Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His hair is black and curly. His eyes are amber and catlike.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He believes the world needs to unite to get rid of drow once and for all.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A strong sense of loyalty to Gnomish people.
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Enemies, Religious. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 32 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Giant
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (700 gp).
Lone Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white cloak and cross-gartered brown stockings. His fur, while still mostly orange, has prominent grey streaks. His eyes are likewise copper.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Mortician, who enjoyed hunting, Lone was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Lone was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Shy. Bonds: Family, Nature, Military. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 16)
Armor Class 10
Hit Points 93 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Old masterpiece painting (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). A roughly beaten golden orb (60 gp). Jeweled anklet (1000 gp). Carved bone or ivory statuette (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear brown clothing when he does not wear armor, and is pretty ugly. His blonde hair, when down, is lengthy. This blue eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich southern family. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now mingles about in high society.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Joker, Gifted. Flaws: Ugly, Forgetful. Bonds: Rich, Family. Occupation: Stylist
Voice: German accent
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 400 pp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown tunic with green highlights, and long red pants that bunch up around his shoes. He is bristling with hidden weapons, mostly tridents and morningstars. He wears his blonde hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the south his family was never financially stable. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Dean began to lead the lost caravan. Being a Glassblower kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor, Enemies. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 380 gp.
Fargas Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His long auburn hair reaches down to his waist. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich eastern family. He married young, but lost his spouse to drow. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Someone believes him a fraud; and he uses money and sex appeal to get what he needs
Ideals: Passionate. Flaws: Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 27 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Gnome, Celestial
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 9000 gp. Moonstone (40 gp). Zircon (40 gp). Freshwater pearl (10 gp). Golden yellow topaz (1500 gp). Rich purple corundum (1000 gp). Deep green spinel (110 gp). Hematite (10 gp). Silver pearl (110 gp). Onyx (40 gp). White opal (1000 gp). Rhodochrosite (10 gp). Golden yellow topaz (1500 gp). 1 Medium magic item. 1 Medium magic item.
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