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NPC Generator

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Advanced [show]


Ahrim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Adventurer uniform. His hair is short and blue. His eyes are gold and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He worked as a nervous Adventurer and found it very stressful. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic, Passionate, Artistic. Bonds: Job, Religious. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Ahrim Hurt, Male Tiefling Monk 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)18 (+4) 11 (+0)18 (+4)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Halfling, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp.


Social Check DCs


Zepar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has wavy brown hair. His eyes are a pleasant black.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a desert tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Shy. Bonds: Family, Nature, Religious. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Zepar Divinity, Male Tiefling Commoner 10
Medium (5'5") Tiefling, True Neutral (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Perception +7, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1200 gp. Sard (50 gp). Jet (50 gp). Golden yellow topaz (1400 gp). Moss agate (12 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Dilettante does. He has done his best to style his red fur to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Fortune-teller, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Aura Fang, Male Tabaxi Ranger 6
Medium (6'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (1100 gp). Black pearl (1100 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small desert village. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert, Gifted. Flaws: Ugly, Greedy. Bonds: Nature. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Godfrey Alfonso, Male Half-Elf Barbarian 8
Medium (5'1") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 10 (+0)19 (+4)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp.


Social Check DCs


Dagger On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan Stetson hat and tan clothes. His black fur is long and unkept. His blue eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Carpenter mother left him crippled. He has worked as a Fletcher like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Immigrant, Job, Religious. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Dagger On the Water, Male Tabaxi Monk 4
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 41000 sp.


Social Check DCs

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