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NPC Generator

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Advanced [show]


Sindri Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a white and tan robe with the hood down. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Nature, Mentor. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Sindri Horcusporcus, Male Gnome Warrior 7
Small (3'8") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pog Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His blonde hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Pog Fapplestamp, Male Gnome Warrior 10
Small (3'4") Gnome, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 113 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)13 (+1) 13 (+1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 19000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ozyman lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Family, Religious. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Ozyman Thistletop, Male Halfling Fighter 11
Small (3'3") Halfling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 95 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Nature +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Brown-green garnet (60 gp). Tiger eye turquoise (7 gp). Black opal (1000 gp). Alexandrite (400 gp). Deep green spinel (60 gp). Silver pearl (60 gp). Blue quartz (7 gp). Smoky quartz (30 gp).


Social Check DCs


Travok Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He got into the Jeweler business at a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Jeweler.

Motivation: Wishes to resurrect an old love.

Ideals: Pacifist. Flaws: Cynical. Bonds: Attractive, In love, Job. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Travok Silveraxe, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Alberich Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Insane, Hedonist. Occupation: Cook

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alberich Fireforge, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs

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