Koeth Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His moppish brown hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Crown-heir, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 8 years.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new actor responsibilities is difficult
Ideals: Opinionated, Justice. Bonds: Poor, Job, Slave. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Freshwater pearl (16 gp).
Maagog Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). He has styled his rusty crest well, parting it to the right. His eyes are gold and he is always smoking a pipe.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Maagog was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Joker, Entrepeneur. Bonds: Rich, Attractive. Occupation: Bookbinder
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. Black velvet mask with numerous citrines (140 gp). 1 Chain shirt.
Traki Petrie, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tan shirt with thin blue vertical stripes and brown pants, and a wedding ring on his right hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his green eyes scan people very quickly.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to fit into much smaller and tighter spaces than normal.
History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Traki never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: In love, Attractive, Nature. Occupation: Locksmith
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Theobald Browning, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His black hair is heavily combed to the right. He has gleaming, smiling hazel eyes.
Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Fortune-teller.
Motivation: He is unsatisfied with his job; and to be a locksmith again
Ideals: Extrovert. Flaws: Insane, Mundane. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Kyle Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green wide-brimmed hat and green clothes. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes dart from person to person to random spaces in the air.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants revenge against dire rats; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Emotional. Bonds: Slave, Family, Criminal record, Enemies. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 6000 sp.
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