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NPC Generator

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Holg Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Holg took refuge in the old dungeon and found the beat up shortbow and armor he uses now. After a long history of fighting, Holg and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he's in love

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Nature, Mentor. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Holg Whitby, Male Half-Orc Adept 2
Medium (5'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Fulbar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green deerstalker hat and green clothes. His black hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Job, Nature, Rich, Military. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Fulbar Goldfound, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 9 (-1)12 (+1)
Skills Insight +2, Nature +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Giant, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Masterwork studded leather.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy blonde hair. His eyes are likewise blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Flaws: Ugly, Terse, Depressed. Bonds: Family, Military. Occupation: Baker

Voice: Farmer accent

Attributes [hide]

Crampernap Munggen, Male Gnome Aristocrat 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3 Holy water.


Social Check DCs


Burto Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing red shirts, loose pants, and blazers most of the time. His hair is chestnut and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Attractive, Poor. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Burto Warmwater, Male Halfling Monk 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Zepar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: The child of a Mason, who enjoyed hunting, Zepar was taken on many hunting expeditions. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Persistence. Flaws: Sensitive. Bonds: Poor, Nature, Religious. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Zepar Ennui, Male Tiefling Barbarian 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)17 (+3) 12 (+1)17 (+3)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +5

Possessions: 800 sp. Deep green spinel (110 gp).


Social Check DCs

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