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NPC Generator

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Advanced [show]


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown fur is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Shadow In the Wind, Male Tabaxi Rogue 8
Medium (5'5") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp. Moss agate (4 gp). Bloodstone (60 gp). Smoky quartz (60 gp). Fiery yellow corundum (500 gp). Deep blue spinel (900 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His broad hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: This man loves poetry and to teach people poetry more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Military. Occupation: Armorer

Voice: Ums and uhs a lot

Attributes [hide]

Aramil Ethanasath, Male Elf Fighter 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Delebean Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Military, Rich, Family. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Delebean Cobblelob, Male Gnome Monk 12
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 14
Hit Points 66 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Orc, Abyssal, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. Like his father and his brother before him, after school he went straight into learning to become a Bowyer. He became a Bowyer soon after.

Motivation: A rival would like him out of the picture; and expand his business

Ideals: Justice. Flaws: Shy. Bonds: Poor, Job, Criminal record. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Nalral Ironfist, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 230 gp.


Social Check DCs


Nadarr Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man wears a tight fitting white shirt and pants. His gold crest, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Fortune-teller and found it very stressful. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nadarr Kerrhylon, Male Dragonborn Ranger 17
Medium (6'3") Dragonborn, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 73 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Arcana +7, Medicine +6
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140

Possessions: 600 pp. Chrysoberyl (70 gp). Freshwater pearl (5 gp). Chalcedony (30 gp). Iolite (30 gp). Moss agate (5 gp). Violet garnet (500 gp). Coral (70 gp). Aquamarine (500 gp). Red-brown spinel (70 gp). Golden yellow topaz (500 gp). Bloodstone (30 gp). Fire opal (1000 gp). Jasper (30 gp). Rhodochrosite (5 gp). Emerald (1000 gp). Blue quartz (5 gp). Deep green spinel (70 gp). Deep blue spinel (500 gp). Aquamarine (500 gp). Black pearl (500 gp). Obsidian (5 gp). Peridot (30 gp). Violet garnet (500 gp).


Social Check DCs

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