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NPC Generator

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Advanced [show]


Diggory Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt. His hair is black, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with painting.

History: Diggory was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Family. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Diggory Wakefield, Male Human Bard 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. 1 Magnifying glass.


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally shirtless and showing off his tattooed chest. He wears his auburn hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Family. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Aramil Mellerelel, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gell Van Es, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case, marred by beers. His hair is short and black. His gray unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Gell will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: Regain custody of his daughter.

Ideals: Extrovert, Joker. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Layabout

Voice: German accent

Attributes [hide]

Gell Van Es, Male Half-Orc Aristocrat 16
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 117 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)6 (-2) 11 (+0)16 (+3)
Skills Performance +8, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4

Possessions: 1200 pp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Old masterpiece painting (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A delicate brass dragon egg (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Fire opal pendant on a fine gold chain (500 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (500 gp). Brass mug with jade inlays (400 gp). Silver ewer (20 gp).


Social Check DCs


Dynamic On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His black fur is kept up in a ponytail inside a deerstalker hat. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the south. He takes great joy in being the best Mason in town.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Mason like his father before him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist. Bonds: Job, Religious, Mentor. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Dynamic On the Water, Male Tabaxi Paladin 11
Medium (5'1") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Medicine +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2600 gp. Gold dragon comb with red garnet eye (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: Seeks redemption; and a deep hatred of drow

Ideals: Gifted. Bonds: Adventurer, Attractive, Enemies, Criminal record. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Oskar Trollbleeder, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 3000 gp. Violet garnet (300 gp). Rock crystal (60 gp). Jasper (60 gp). Brown-green garnet (110 gp). Smoky quartz (60 gp). Lapis lazuli (9 gp). Fiery yellow corundum (1500 gp).


Social Check DCs

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