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NPC Generator

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Advanced [show]


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His copper crest is still thick. His eyes are red and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of northern immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend.

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Immigrant, Slave. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3200 sp.


Social Check DCs


Shamash Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. His eyes are a pleasant gold.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Impeccable. Bonds: Criminal record, Nature, Debt, Family. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shamash Mohradyllion, Male Dragonborn Bard 19
Medium (6'7") Dragonborn, Lawful Evil (CR 19)
Armor Class 14
Hit Points 72 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Insight +6, Sleight of Hand +10
Senses Passive Perception 10
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +8 / 5d8+2, Ranged +10 / 5d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444443

Possessions: 10000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Old masterpiece painting (2000 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (2000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (1000 gp). Jeweled anklet (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Black velvet mask with numerous citrines (100 gp). Gold music box (2000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Gold and topaz bottle stopper cork (1300 gp). Silver ewer (50 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is lengthy. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: Born in the north to a Crown-heir, Cockaby learned a great deal about his father's area of expertise. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Boston accent

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Commoner 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ar-Pratu Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Flaws: Ugly. Bonds: Job, Family, Rich, Nature. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Ar-Pratu Vance, Male Half-Orc Fighter 5
Medium (5'1") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Hugh Law, Male Human [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His brown hair is slicked back into a classic pompadour. His half smiles and violet eyes are beguiling and draw you in.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hugh was born on a far southern forest where he grew up under the tutelage of his father, an expert Roofer. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Slave, Immigrant. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hugh Law, Male Human Rogue 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Banded mail.


Social Check DCs

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