Skirt Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a monstrous two handed axe on his belt. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His gray fur is singed and shortened. His eyes are a pleasant copper.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Skirt was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tabaxi compassion.
Ideals: Fighting, Optimist. Flaws: Ugly, Racist. Bonds: Military. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 1400 gp.
Fargrim Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears rags and sports a simple walking cane. His black hair, when down, is lengthy. His blue eyes dart from person to person to random spaces in the air.
Personality: Fargrim wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Server
Voice: Farmer accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's in love; and dwarven compassion
Flaws: Ugly, Shy, Disease, Racist. Bonds: Rich, Has a crush. Occupation: Locksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 89 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 90 pp.
Rathkran Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His green crest has been sun bleached extensively. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Rathkran was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Persistence. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 400 gp. Rock crystal (40 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.
Brottor Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a deerstalker hat upon his head. He is physically well-built. He sports a long blonde beard, and similarly colored long hair. He has a dull look in his hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. During his travels, Brottor and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Brottor discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Brottor fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Shy, Insane, Disease. Bonds: Adventurer, Nature. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
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