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NPC Generator

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Advanced [show]


Ahrim Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears white painted combat armor at almost all times. He has dyed his greying purple hair a little too much giving a sharp purple color. His fierce gold eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Ahrim was born with his father's beautiful face. Through the years after Ahrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ahrim's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Ahrim Despair, Male Tiefling Rogue 13
Medium (6'4") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 91 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +4

Possessions: 4000 gp. Solid gold idol (600 gp). A small bag of saffron. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (1900 gp). Black velvet mask with numerous citrines (70 gp). 1 Medium magic item.


Social Check DCs


Fallond Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with deerstalker hat. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small mountains village. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Flaws: Antagonistic, Insane. Bonds: Attractive, Mentor, Nature. Occupation: Miner

Voice: Spits and sputters

Attributes [hide]

Fallond Helcral, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 340 gp.


Social Check DCs


Skirt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Adventurer does. He has dyed his greying white fur a little too much giving a sharp white color. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Skirt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Adventurer.

Motivation: To be a Barkeep again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Job, Attractive, Immigrant, Military. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Skirt Of Ebony, Male Tabaxi Expert 8
Medium (6'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His red hair is thinning but still full. His eyes, though not visible through his cowl, are brown.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born at the edge of vast desert. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Bonds: Attractive, Nature, Immigrant. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Peter McLeod, Male Half-Elf Commoner 15
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 49 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)9 (-1)
Skills History +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1000 gp. Star rose quartz (60 gp). Carnelian (60 gp). Malachite (8 gp). Aquamarine (1500 gp). Malachite (8 gp). Deep green spinel (120 gp). Deep blue spinel (1500 gp). Azurite (8 gp). Emerald (1000 gp). Rose (60 gp). Rhodochrosite (8 gp). Golden pearl (120 gp). Jasper (60 gp). Jasper (60 gp). Silver pearl (120 gp). Moonstone (60 gp). Citrine (60 gp). Clear bright green emerald (8000 gp). Carnelian (60 gp). 1 Medium magic item.


Social Check DCs


Erdan Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a hunchback. He keeps his white hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Erdan Ostoroth, Male Elf Cleric 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)16 (+3) 11 (+0)9 (-1)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3100 sp. Golden yellow topaz (400 gp). Peridot (50 gp). Chalcedony (50 gp).


Social Check DCs

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