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Advanced [show]


Randal Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a white shirt with thin grey vertical stripes and white pants. He has a slight overbite and is overall scrawny. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Gifted. Flaws: Impulsive, Fearful. Bonds: Family. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Randal Hadleigh, Male Human Cleric 7
Medium (6'3") Human, Lawful Evil (CR 7)
Armor Class 13
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 11000 sp. Black pearl (1600 gp).


Social Check DCs


Baern Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Athletic, Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Baern Steelfist, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 8 (-1)16 (+3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 40 gp. 1 Bullseye lantern.


Social Check DCs


Zedaar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing blue shirts, loose pants, and blazers most of the time, he is not a threatening figure. His blue crest is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. In his 15th year, his parents were killed by a dire rats raid, leaving Zedaar alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and many dire rats want him driven away

Flaws: Insomniac, Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Zedaar Vangdondalor, Male Dragonborn Bard 13
Medium (6'4") Dragonborn, Lawful Evil (CR 13)
Armor Class 10
Hit Points 62 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: Violet garnet (300 gp). Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Thoradin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. His hair is always cut to a buzz. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. He worked as a nervous Bellfounder and found it very stressful. He struck the Bellfounder job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Thoradin Battlehammer, Male Dwarf Druid 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 300 sp.


Social Check DCs


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. He has styled his cinnamon fur well, parting it to the right. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and revenge

Bonds: Rich, Immigrant, Enemies, Adventurer, Mentor. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Smoking Timber, Male Tabaxi Commoner 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)10 (+0) 15 (+2)18 (+4)
Skills Investigation +4, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 230 pp.


Social Check DCs

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