Randal Clifford, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. With bright black hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Randal was raised in a hard working conservative environment. He worked as a nervous Glassblower and found it very stressful. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business
Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp.
Everard Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His hair is long and brown with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His eyes are amber and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Sold as a small child to a necromancer, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to raise his children well
Ideals: Optimist. Flaws: Ugly, Shy, Disease. Bonds: In love, Mentor. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 9
Hit Points 118 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
Possessions: 6000 gp. Solid gold idol (1200 gp). Jeweled gold crown (2000 gp). Sapphire pendant on gold chain (1800 gp). Silver chalice with lapis lazuli gems (130 gp). Sapphire pendant on gold chain (1800 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). 1 Medium magic item.
Quick Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his shortspear. His beige fur is singed and shortened. His amber eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
River Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black armored body suit, with a simple brown line shooting up and back down. He has styled his yellow fur well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also is a firm believer in the manly ideal.
History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Immigrant. Occupation: Cook
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 240 pp. Hematite (16 gp). Amber (130 gp). Smoky quartz (40 gp). Chrysoberyl (130 gp). Red spinel (130 gp). Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a green and black robe with the hood down. He wears a small hat to hide his balding. He has red eyes and a green hat with a black feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Vrondiss lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and wants to raise his children well
Ideals: Athletic, Optimist. Bonds: Military, Family, Adventurer. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 56 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 13000 sp. Rose (30 gp). Rose (30 gp). Red spinel (130 gp). Peridot (30 gp). Coral (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
