Râsh Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear green clothing when he does not wear armor. He is an epitome of beauty. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Râsh isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has a small toy that he constantly fidgets with.
History: He was born in a small island village. Râsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now owns his own business.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 700 gp. Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item.
Tordek Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His auburn hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Energy wise he seems alert and responsive.
History: When he was but 7 years old his parents immigrated from the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Professionalism. Flaws: PTSD. Bonds: Poor, Immigrant, Attractive, In love. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp.
Astar Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His hair is purple and curly. His eyes, though not visible through his cowl, are red.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 3200 sp. Red garnet (50 gp). Sard (60 gp). Silver pearl (50 gp). 1 Masterwork studded leather. 1 Half-Plate.
Fallond Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft pastel waves gently in the breeze. He has white hair. His eyes are likewise amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 10th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying brother.
Motivation: Money/treasure; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 390 gp.
Charles Dayton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light tan in addition to tight pants, and is pretty ugly. His hair, while still mostly golden, has prominent grey streaks. His eyes are green and beady.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He worked as a nervous Engraver and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: To be a Architect again.
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Enemies. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!