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Advanced [show]


William Thompson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His eyes are likewise amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not trust anyone and sleeps with one eye open.

History: William lived on a farm with his mother, near the main road leading to a nearby town. William was born on a far western desert where he grew up under the tutelage of his mother, an expert Mayor. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insomniac. Bonds: Rich, Attractive, Family, Immigrant. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

William Thompson, Male Half-Elf Druid 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp.


Social Check DCs


Kelter Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a blonde handlebar mustache and slicked back blonde hair. He has gleaming, smiling hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Kelter grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Flaws: Shy. Bonds: Criminal record, Adventurer, Rich. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Kelter Nimblefingers, Male Halfling Cleric 4
Small (3'3") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 400 gp. Fiery yellow corundum (400 gp). Jasper (60 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Tûkâ Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his blonde hair. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the north to a Fisher, Tûkâ learned a great deal about his mother's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Fisher. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Bonds: Attractive, Guardian, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Tûkâ Whitby, Male Half-Orc Commoner 1
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 13 (+1)7 (-2)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp. Golden yellow topaz (200 gp).


Social Check DCs


Eberk Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his hammer. His skin is also unnaturally pale. His chestnut hair is unkempt and raggedy. His eyes are amber and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Unemployed

Voice: Pronounces O like U

Attributes [hide]

Eberk Aranore, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)14 (+2) 8 (-1)7 (-2)
Skills Intimidation +0, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 700 sp.


Social Check DCs


Tarhun Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His crest is brass and curly. His red eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Tarhun was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Debt. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Tarhun Akambherylliax, Male Dragonborn Ranger 7
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)12 (+1) 15 (+2)18 (+4)
Skills Athletics +7, History +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Zircon (80 gp).


Social Check DCs

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