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Advanced [show]


Oren Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt, and carries whips. His blonde hair is cut short with large spiked bangs in the front. His eyes are brown and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Adventurer, Rich. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Oren Whispermouse, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He has a large blue mantle and cape that has been intricately interwoven into his grey robe, and his gloved hand is found clutching a crossbow. His brown hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a goblins raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Navigator for hire.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Slave, Enemies. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Morgran Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Shedinn Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large tan mantle and cape that has been intricately interwoven into his blue robe. His gold crest is greasy and uncared for. His eyes are gold and he is always smoking a pipe.

Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Has a crush, Criminal record. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Shedinn Qyxpahrgh, Male Dragonborn Cleric 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Ribbles Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a yellow and violet handkerchief worn on his right side and is in decent physical shape. His auburn hair, when down, is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 6 years old his parents immigrated from the east. Ribbles was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Bricklayer. He has achieved small success as a Bricklayer.

Motivation: To be a Barber again; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Bonds: Attractive, Family, Immigrant, Job, Military. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Ribbles Sympony, Male Gnome Adept 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dimble Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is kept up in a ponytail inside a Stetson hat. His green eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Dimble Quillsharpener, Male Gnome Commoner 6
Small (3'2") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 100 gp. Rich purple corundum (1600 gp). Deep blue spinel (1200 gp). Jasper (50 gp).


Social Check DCs

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