Arannis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not trust anyone and sleeps with one eye open.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with a spirit at a very young age, Arannis has worked very hard to control his curse. He has achieved small success as a Barrister.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Athletic, Gifted. Flaws: Insomniac, Disease. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Australian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Melee.
Tree On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is matted, messy, and big. He has a dull look in his hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Engraver, who enjoyed hunting, Tree was taken on many hunting expeditions. Tree liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1200 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (200 gp). 1 Minor magic item.
Brottor Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail, and his gloved hand is found clutching a hand crossbow. His silver hair, when down, is lengthy. His gray eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Brottor isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Brottor was left his mother's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and to find somewhere to settle down
Ideals: Impeccable, Logical. Flaws: Fearful, Mundane. Bonds: Military. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2700 sp. Red garnet (40 gp). Eye agate (14 gp). Amethyst (40 gp).
Gennal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He keeps his black hair in a pixie cut. His eyes are brown and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Server in town.
History: Gennal hails from a village terrorized by dire rats. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 12 years.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he is terrified, and will act out of fear
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job, Enemies. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 40 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. Black pearl (700 gp). Aquamarine (700 gp). Alexandrite (700 gp). Rose (20 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Black star sapphire (1500 gp). Violet garnet (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adelard Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His hair is golden and very short. His eyes are brown and he is always smoking a pipe.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.
History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Miller, but doesn't like to broadcast it.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Passionate. Bonds: Attractive, Military, Mentor. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1400 gp. Golden yellow topaz (400 gp). Onyx (30 gp). Aquamarine (400 gp). Banded agate (16 gp). Sard (30 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!