Erdan Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears rags and sports a simple walking cane. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are likewise green.
Personality: Erdan wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Erdan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Elven conditions. He got away from his former life and has fallen to alcoholism.
Motivation: To get a good night's sleep; and elven compassion
Ideals: Disciplined. Flaws: Racist, Addict, Insomniac. Bonds: Poor, Job. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Banded mail.
Dharg Huxley, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with yellow pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a card on it. His hair is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a pair of adventurers, Dharg grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dharg took refuge in the old dungeon and found the beat up longsword and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Wants a kiss; and seeks redemption
Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Nature, Has a crush. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Giant
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1100 gp. Azurite (11 gp). Black star sapphire (1000 gp). White opal (1000 gp).
Raam Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His hair is red, silky, and of moderate length. His eyes are a pleasant black.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them
History: When he was but 8 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life
Flaws: Depressed, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Hematite (7 gp).
Kairon Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with brown pants. His dark red hair is matted, messy, and big. He has a tattooed face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: Born to a pair of adventurers, Kairon grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Jet (120 gp). Brown-green garnet (120 gp). Obsidian (16 gp).
Faran Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears tattered old clothes. He has a hunchback. His hair is cut close to his head. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: Born in the west to a Scribe, Faran learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. After a long history of fighting, Faran and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Silver comb with moonstones (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
