Thomas Camden, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his scythe ready. His red hair is thinning but still full. His hazel eyes peer out from beneath his top violet hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.
History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his brother.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Family. Occupation: Apothecary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vonbin Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vonbin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Fighting. Bonds: Attractive, Religious, Criminal record, Poor. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 270 gp. Chrysoberyl (140 gp). Iolite (50 gp). Carnelian (50 gp). 1 Tanglefoot bags.
Flame Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his quarterstaff. His orange fur is greasy and uncared for. His eyes are yellow and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is a very good compulsive liar and kleptomaniac.
History: Flame was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 45 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 800 gp. Moss agate (12 gp). Golden yellow topaz (500 gp). Sard (30 gp). Coral (40 gp). Zircon (30 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Chem Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is singed and shortened. His eyes are likewise silver.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 73 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1200 gp. Gold music box (1000 gp).
Fallond Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green armored body suit, with a simple blue line shooting up and back down. His white hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Fallond was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Persistence. Bonds: Guardian. Occupation: Bather
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 50 pp.
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