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NPC Generator

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Advanced [show]


Modean Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling silver eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Sellsword business at a young age. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Modean Mute, Male Tiefling Bard 11
Medium (5'8") Tiefling, Chaotic Good (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 100 pp. Fiery yellow corundum (1000 gp). Jasper (20 gp). Lapis lazuli (11 gp). Lapis lazuli (11 gp). Moonstone (20 gp). Iolite (20 gp).


Social Check DCs


Dustin Roscoe, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Dustin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his brother's freedom.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion

Flaws: Shy, Fearful. Bonds: Family, Poor, Criminal record. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Dustin Roscoe, Male Human Commoner 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)17 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Amber (100 gp).


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. His black hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his father. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by drow. Rangrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Revenge.

Ideals: Gifted. Bonds: Enemies, Immigrant. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 17 (+3)8 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs


Maagog Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely blue suit with green socks and a vest with buckled shoes. He wears a colorful flower in his red crest. He has gold eyes and a blue hat with a green feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Logical. Flaws: Cynical, Disease. Bonds: Poor, Attractive. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Maagog Pfaphnyrennish, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d8+5, Ranged +2 / 1d8+0, Grapple +5

Possessions: 300 gp. 3 Holy water. 1 Antitoxin.


Social Check DCs


Azzakh Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His crest is cut close to his head. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Masseuse soon after.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Job, Rich, Religious, Criminal record. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Azzakh Wivvyrholdalphiax, Male Dragonborn Druid 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)18 (+4) 16 (+3)12 (+1)
Skills Deception +3, Nature +6
Senses Passive Perception 13
Languages Common, Draconic, Sylvan, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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