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NPC Generator

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Advanced [show]


Whurbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears just a brown suit. His chestnut hair and beard is wavy and long. His fierce violet eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Guard business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Whurbin Goblinbane, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 117 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 18 (+4)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Oppleby Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is long and brown with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His ears are large.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Oppleby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Oppleby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Impeccable. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Oppleby Fapplestamp, Male Gnome Expert 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 97 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome, Infernal, Draconic, Goblin
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3

Possessions: 400 pp. Zircon (70 gp). Moonstone (70 gp). Eye agate (9 gp). Black opal (1600 gp). Tiger eye turquoise (9 gp). Jade (80 gp). Rhodochrosite (9 gp). Carnelian (70 gp). Freshwater pearl (9 gp). Amber (80 gp). Rock crystal (70 gp). Silver pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow shirt with thin violet vertical stripes and brown pants. He sports a flattop hair cut. His blue eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist. Bonds: Military, Attractive. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Enfield, Male Human Commoner 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Malachite (4 gp). Lapis lazuli (4 gp). White pearl (140 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered mace and tarnished pickaxe as well. His moppish brown hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: To unite with his brother; and wants a kiss

Ideals: Fighting, Gifted. Bonds: Job, Criminal record, Family, Has a crush. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Mormog Wellington, Male Half-Orc Adept 1
Medium (6'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Sammal Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a blue suit. His dark red hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hasn't been sleeping well lately.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Insomniac, Mundane. Bonds: Family. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sammal Felicity, Male Tiefling Sorcerer 7
Medium (6'5") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 6000 sp.


Social Check DCs

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