Dynamic Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He is dressed in an above average manner, and his gloved hand is found clutching a pickaxe. His brown fur is slicked back into a classic pompadour. His eyes are blue.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family His father was a mechanic, and taught him how to fix just about anything. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +4
Possessions: 1000 gp. Zircon (50 gp). Zircon (50 gp). Citrine (50 gp). Moss agate (16 gp).
Drogo Marleigh, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a green vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. His thin eyebrows rest above his beady hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He left for the west, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Buckler. 1 Banded mail. 1 Darkwood Shield.
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely pastel suit with grey socks and a vest with buckled shoes. His white hair is greasy and uncared for. His eyes are blue and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Ugly. Bonds: Family, Rich, Immigrant, Has a crush. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Goblin, Draconic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Rûg Winterbourne, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. His black hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Painter
Voice: Slurs words
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Hematite (14 gp). Red-brown spinel (110 gp). 1 Breastplate. 1 Half-Plate.
Emerald Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears skinny pants and wears a red and grey robe with the hood down. He wears a broad hat to hide his balding. He wears an eyepatch.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He enjoys reading and quiet.
History: He was born the only child of a wealthy merchant. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Actor
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
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