Igden Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut short with large spiked bangs in the front. His gray unseeing eyes seem to look past you.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: Gifted from a young age, Igden studied abroad. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Cook
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 120 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Aquamarine (900 gp). Azurite (12 gp). Black pearl (900 gp). Rose (50 gp). Violet garnet (900 gp). White pearl (100 gp). Golden yellow topaz (900 gp). Iolite (50 gp). Violet garnet (900 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). 1 Medium magic item.
Gimûb Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a large grey jacket. He keeps his golden hair in a flapper bob. His blue eyes are passionate and lively.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a wizard, Gimûb was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Shy. Bonds: Adventurer, Mentor, Has a crush. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Gerald Beckwith, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing a long, black, dusty cloak. He sports a flattop hair cut. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not trust anyone and sleeps with one eye open.
History: He was born in the west, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to get a good night's sleep
Flaws: Depressed, Insomniac. Bonds: Immigrant, Religious, Enemies. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Moss agate (4 gp). Citrine (50 gp).
Wymar Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his religion dominates his actions
Bonds: Poor, Attractive, Family, Military, Religious. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 3000 cp. 1 Masterwork studded leather.
Warryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. His golden hair is still thick. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: Born in the south to a Weaver, Warryn learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 12 years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern
Ideals: Optimist, Philantrophist, Persistence. Bonds: Job, Enemies. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp.
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