Thamior Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His golden hair is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Elves.
History: He got into the Locksmith business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Elven compassion.
Flaws: Ugly, Mundane, Racist. Bonds: Job, Rich. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 42 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Onyx (20 gp). Fiery yellow corundum (400 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Blue quartz (12 gp). Amethyst (50 gp). Blue quartz (12 gp). Golden yellow topaz (500 gp).
Spear Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of greataxes on his belt, each one with a emerald on the hilt. His brown fur is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Spear will drive conversation. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Fighting, Extrovert, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 90000 cp. Freshwater pearl (15 gp). 1 Minor magic item.
Sapply Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his hammer. His skin is fair and his fingers are delicate and long. He is bald on top and has large white tufts of hair around his ears. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sapply grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sapply. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 15
Hit Points 93 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 5000 gp. Rhodochrosite (14 gp). Deep green spinel (110 gp). Rhodochrosite (14 gp). Lapis lazuli (14 gp). Deep green spinel (110 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item.
Gennal Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. His eyes are blue and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a pair of adventurers, Gennal grew up listening to his mother's many stories. He has had some formal writing training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Has a crush. Occupation: Assassin
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Right-Handed In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, yellow shirt, and brown tie, and carries scythes. His gray fur is smooth and relatively long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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