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NPC Generator

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Advanced [show]


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This western man typically wears white cloth garments or leather armor. His clothes are grease stained in places. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are gold.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Flaws: Sensitive, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Balam Malevolence, Male Tiefling Rogue 11
Medium (6'0") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 2800 gp. Fiery yellow corundum (1000 gp). Fire opal (1000 gp). Chalcedony (70 gp). Black pearl (1300 gp). Pink pearl (130 gp). Rock crystal (70 gp). Citrine (70 gp). Rhodochrosite (11 gp). Black star sapphire (1000 gp). Malachite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His red fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Three took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Three Of Ivory, Male Tabaxi Wizard 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 2 Smokesticks.


Social Check DCs


Bidreked Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sickle. His crest is red, silky, and of moderate length. His eyes are red and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Sage. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Bidreked Qyxpahrgh, Male Dragonborn Commoner 13
Medium (6'1") Dragonborn, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 62 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: White opal (1500 gp). White opal (1500 gp). Smoky quartz (60 gp). Eye agate (14 gp). Star rose quartz (60 gp).


Social Check DCs


Reynard Hackney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tight fitting black shirt and pants. He is tall, broad shouldered and powerfully built. His red hair is singed and shortened. His eyes are hazel and catlike.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, Reynard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Reynard Hackney, Male Human Ranger 7
Medium (5'4") Human, True Neutral (CR 7)
Armor Class 9
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 17 (+3)9 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Riley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His whole body is exceptionally muscular. With bright red hair and a scraggly beard. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east to a Herbalist, Bernard learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: To be a Barrister again; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Rich, Immigrant, Attractive, Job. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Bernard Riley, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. White opal (1200 gp). Iolite (70 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs

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