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Advanced [show]


Kerkad Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears a colorful flower in his copper crest. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Professionalism. Bonds: Attractive, Criminal record, Rich, Adventurer, Enemies. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Kerkad Chumbyxirinnish, Male Dragonborn Wizard 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Investigation +6, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 30 pp. Embroidered and bejeweled glove (4000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Bulzo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a shield on his belt. He has a slight overbite and is overall scrawny. His silver hair is thinning but still full. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.

History: Bulzo was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bulzo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bulzo Whispermouse, Male Halfling Commoner 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears tight fighting clothing, which leaves very little to the imagination. His yellow fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Cartwright business at a young age. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Opinionated. Bonds: Attractive, Job, Nature. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Pelt Of Ebony, Male Tabaxi Commoner 10
Medium (5'11") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +6, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Sapphire pendant on gold chain (900 gp). Gold dragon comb with red garnet eye (1800 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).


Social Check DCs


Therai Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long white hair is drawn into a two foot long braid. His white eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Ugly, Impulsive. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Therai Remorse, Male Tiefling Warlock 3
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Athletics +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a blonde handlebar mustache and slicked back blonde hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Guardian, In love, Poor, Adventurer. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Zook Folkor, Male Gnome Expert 14
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 113 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 5000 gp. Solid gold idol (800 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). Sapphire pendant on gold chain (2800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An abacus with copper, silver and gold markers (130 gp). Silver comb with moonstones (400 gp). Jeweled gold crown (7000 gp). 1 Medium magic item.


Social Check DCs

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