Fargas Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His hair, while still mostly brown, has prominent grey streaks. This amber eyed easterner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Fargas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Doesn't want to be a Laborer and was forced into it by his family.
Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Military, Family. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 14 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Arumawann Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dark leathers with embroidery. His brown hair, when down, is lengthy. His fierce gray eyes like to dwell on things.
Personality: Arumawann speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Arumawann was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to raise his children well
Ideals: Impeccable. Bonds: Attractive, Criminal record, Family, Slave. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Bruz Spaulding, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. With a patchy blonde beard and wild blonde hair. His face is scarred and worn.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Bard school at a young age so that he could practice his necromantic talents. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother.
Ideals: Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 96 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 19 (+4) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: A necklace of small pink pearls (2000 gp). Jeweled anklet (3000 gp).
Seven Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He keeps his cinnamon fur in a flapper bob. His green eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. He also has developed a complete distrust of the Shepherd profession.
History: Sold as a small child to a slaver, Seven was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bellfounder job and began his own company from there.
Motivation: Further expansion of business; and to be a shepherd again
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Mentor. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30 pp. Banded agate (11 gp).
Fenriz Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries a battered sickle and tarnished glaive as well. He has wavy black hair. His fierce white eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a necromancer, Fenriz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Joker. Bonds: Attractive, Criminal record, Mentor. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. Chrysoprase (80 gp). Silver pearl (130 gp). Rose (80 gp). 1 Minor magic item. 1 Minor magic item.
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