Rimmon Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. He keeps his long purple hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Flaws: Antagonistic, Ugly. Bonds: Rich, Adventurer, Job. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 42000 sp. 1 Minor magic item.
Gûndza Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is thinning but still full. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gûndza was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Disciplined. Bonds: Criminal record, Poor. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 12)
Armor Class 14
Hit Points 89 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Blue star sapphire (1100 gp). Azurite (8 gp). White pearl (130 gp). Carnelian (30 gp). Rock crystal (30 gp). Brown-green garnet (130 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His red hair is unkempt and raggedy. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Brewer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and he wants to get laid
Ideals: Athletic, Gifted, Extrovert. Flaws: Ugly. Bonds: Poor. Occupation: Crown-heir
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 6)
Armor Class 15
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 10 (+0) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven, Draconic, Ignan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +8
Possessions: Bloodstone (60 gp). Alexandrite (700 gp). Iolite (60 gp).
Mindartis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he tends to wear a green poncho over his likewise colored trousers and shirt. His golden hair is cut short. His amber eyes peer out from beneath his feathered green hat.
Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a pair of adventurers, Mindartis grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He is untrained/undisciplined, which makes him dangerous.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Flaws: Insane, PTSD. Bonds: Criminal record, Adventurer, Enemies. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Sard (20 gp). Red-brown spinel (150 gp). Red garnet (150 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate.
Hagren Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, tan cloak. He has moderate length red hair. His hazel eyes peer out from beneath his small tan hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and revenge
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Barber
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 2 Acid flasks. 2 Thunderstones. 3 Tanglefoot bags. 2 Alchemist’s fire.
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