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Advanced [show]


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a blue suit, green shirt, and grey tie. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Ernest Addington, Male Human Commoner 2
Medium (6'6") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Kyle Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his sai ready. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Server

Voice: Smooth and feminine

Attributes [hide]

Kyle Ofandrus, Male Half-Elf Bard 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Cloud Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His fur is greying and his face has many wrinkles. His half smiles and blue eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the west. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Rich, Immigrant. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Cloud Treat, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +8, Survival +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûshrat Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. His chestnut hair is kept up in a ponytail inside a broad hat. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his father out around the business and became quite the natural. By chance he met his brother recently and the two have been together since.

Motivation: To protect his home; and sabotage a competitor

Ideals: Philantrophist. Bonds: Family, Slave, Job, Guardian. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dûshrat Kendal, Male Half-Orc Expert 14
Medium (5'8") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 86 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Athletics +7, Survival +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +6

Possessions: 4000 gp. Blue star sapphire (1600 gp). Sard (70 gp). Carnelian (70 gp). Iolite (70 gp). Onyx (70 gp). Moss agate (12 gp). Black pearl (1300 gp). Azurite (12 gp). Tiger eye turquoise (12 gp). Rock crystal (70 gp). Moss agate (12 gp). Amber (100 gp). Red garnet (100 gp).


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. He wears a colorful flower in his silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Alberich Goblinbane, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)6 (-2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 150 gp. 1 Disguise kit.


Social Check DCs

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