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Nirgel Fate, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He carries a battered quarterstaff and tarnished nunchaku as well. His purple hair is heavily combed to the left. His silver eyes peer out from beneath his Stetson grey hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nirgel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nirgel. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Joker. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Nirgel Fate, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. Blue quartz (9 gp).


Social Check DCs


Aramil Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Aramil managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Criminal record, Religious. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Aramil Ariessus, Male Elf Monk 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. Coral (120 gp).


Social Check DCs


Senteq Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow armored body suit, with a simple brown line shooting up and back down. His tied-back hair is auburn. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Disciplined, Persistence. Bonds: Job, Military. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Senteq Loofollue, Male Gnome Adept 5
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)18 (+4) 16 (+3)10 (+0)
Skills Nature +7
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Aquan, Abyssal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Mantus Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his white hair up. His gold eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Body Guard, who enjoyed hunting, Mantus was taken on many hunting expeditions. In his 18th year, his parents were killed by a illithids raid, leaving Mantus alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids.

Ideals: Joker. Flaws: Selfish. Bonds: Poor, Nature, Enemies. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Remorse, Male Tiefling Ranger 8
Medium (6'7") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. Jeweled electrum ring (3000 gp).


Social Check DCs


Shamash Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, red, dusty cloak. He is muscular with a powerful set of arms. His crest is blue and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Shamash is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shamash is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He helped his mother out around the business and became quite the natural. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Justice. Flaws: Depressed. Bonds: Mentor, Job, In love. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Shamash Phrahdrandon, Male Dragonborn Warlock 6
Medium (6'3") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 12 (+1)18 (+4) 15 (+2)13 (+1)
Skills Deception +4, Religion +7
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Elven, Celestial
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 6000 sp. Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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