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NPC Generator

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Advanced [show]


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His bronze crest is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his brother before him, after school he went straight into learning to become a Fletcher. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. 1 Masterwork Musical instrument.


Social Check DCs


Hubert Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of illithids once and for all.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Hubert Dumph, Male Human Adept 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. 1 Minor magic item.


Social Check DCs


Shane Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears professional attire. He sports a long red beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Shane Meliamne, Male Half-Elf Adept 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1500 sp. Freshwater pearl (9 gp).


Social Check DCs


Great In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black fur. He wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a hunchback. He has done his best to style his black fur to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with music.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Artistic, Fighting. Flaws: Ugly, Disease. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Great In Woods, Male Tabaxi Expert 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Insight +7, Intimidation +5
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 120 pp. Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Dadalan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black crest is greasy and uncared for. He has several tiny jet earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: When he was but 6 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Dadalan managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Dadalan Qyxpahrgh, Male Dragonborn Expert 6
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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