Roger Alby, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His long white hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Roger's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc
Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 160 gp.
Zedaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He has no crest. He has gleaming, smiling gold eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.
History: Gifted from a young age, Zedaar studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: He's looking for his big break.
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Courier
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 70 pp. Gold music box (4000 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (180 gp).
Windy Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His fur is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Athletic, Disciplined, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 800 sp.
Anverth Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large grey jacket. His brown hair is cut short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He is afraid of men and trembles around them
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. Brown-green garnet (120 gp). Onyx (80 gp). 1 Masterwork Common Melee.
Azzakh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and sports tan clothing, slightly heavier than average wear. His left hand appears badly burned and disfigured. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his mother. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Logical. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Amethyst (60 gp). 1 Masterwork Common Ranged Weapon.
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